![]() ![]() Her mission is to find the realm's queen and ask for her assistance, but as the noble heroine ventures deeper into the island, it quickly becomes clear she has stepped right into the middle of a nightmare. Towering trees give way to the all but abandoned ruins of a town, where the people live in obvious fear and keep to themselves as much as they can. Even the local monastery is no haven, and the queen's castle itself is shut off from the populace. Soon it is evident the source of this evil is the queen herself, but reaching her throne room will require bravery, determination, and a willingness to explore every nook and cranny in Momodora: Reverie Under the Moonlight. The "Metroidvania" has become quite popular over the last decade or so, and it's easy to see why. Such games often fuse the sense of exploration found in games like Super Metroid and Castlevania: Symphony of the Night with the harrowing, action-oriented sequences for which the games in those franchises were once known. Genuinely rewarding adventures are often the result, because success means more than simply advancing to the next linear stage. ![]() ![]() It instead lets you access a new portion of the world you're slowly beginning to master, one that was formerly off-limits. Finally, you can see what waits on the other side of that suspicious gap or behind that locked door. Momodora: Reverie Under the Moonlight is definitely a game in that vein, but it does away with one of the the features you may have anticipated: a lengthy quest. ![]() Reaching the closing credits on the Normal difficulty likely won't require much more than five hours of playtime for a lot of players, even with the map fully cleared. Then when they have survived the final encounter, they can save over their current file and start fresh with a few tweaks in store. It's just as likely they'll set the controller down with a smile of satisfaction and look for thrills in some other game, though, because five hours feels just fine in this case.Īs you might expect, the game begins with minimal challenge on offer. Players are walked through the available moves, based on their control scheme. ![]()
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